The rules above are enough for a full evening of play.
Even more expansions When your group wants more, start with these expansions.
More bonuses
Some groups also play five more feats for Victory Points.
Either player can earn them, but only in the Declarer Challenge, the hand where one player has said “I’ll play”. They are scored silently only: nobody announces them before play. In an Ultimo, a low Tarok wins one fixed trick near the end of the hand, the way the Pagat wins the last trick in the Pagat Ultimo.
| Bonus | Nickname | The feat | Simplified Victory Points |
|---|---|---|---|
| II Ultimo | Uhu | The II wins the second-to-last trick. | +1 |
| III Ultimo | Kakadu | The III wins the third-to-last trick. | +1 |
| IV Ultimo | Quapil | The IV wins the fourth-to-last trick. | +1 |
| Two in a row | Rostopschin | You win two tricks in a row with the XVII and then the XVIII, and you say “Ross” as you play the first and “Topschin” as you play the second (the two halves of the nickname). | +1 |
| Valat | You win every trick of the hand. | +5 |
These groups pay the first four feats 1 Victory Point each as well. The Valat is the one exception: these groups pay it 12 Victory Points, and the main rules pay 5 Victory Points. Bonuses also have a page of their own.
The nicknames are the German names players give these feats. Uhu is German for eagle owl and Kakadu for cockatoo; Quapil and Rostopschin are names, not words with a meaning.
Trull and Four Kings from the hand
Some groups pay these two bonuses for holding the cards, not for capturing them.
The Trull cards are the Skus, the Moon (the XXI) and the Pagat (the I). If those three, or the four Kings, are in your hand, say so no later than when you play the first of them. Each of the two pays 1 Victory Point. The main rules pay for capturing them in tricks instead. Play one way or the other, not both.
The Traditional Scoring
Strawman is the one game of the six where nothing changes.
The main rules already score the traditional Tyrolean way: players only add Victory Points, nobody pays and nobody subtracts, and the first player to 11 Victory Points wins the match. The Traditional Scoring Tables page covers all six games. Some groups pay less for the contract: 1 Victory Point for winning a hand both players passed, 2 Victory Points for a hand the Declarer wins.