Dodge Round: P1, the Forehand, chose the Dodge Round after four passes; you are P2. Trick 1 of 12: P1 leads the 7.
P1Forehand
P4Dealer
P1Your hand












Pad
- You want to lose this trick.
Which Club do you play?
Answer
The 8
. The Rising Rule makes you beat the 7
, and both your Clubs do, so you may choose. Every Club above the 8
beats it, and P3 or P4 with no Club must trump it, so the 8
loses this trick in every deal. The C
wins if the Q
and the K
are not in a later hand and nobody trumps.
Rule: Where the Rising Rule is on, it works together with the first two rules. You must still follow suit, and if you cannot, you must still play a Tarok. Among the cards that these two rules allow, you must play one that beats the highest card on the table whenever you can.