Two, trick 1. You are the Forehand (P1) and the Declarer, you called the K, and you lead. Your goal is to win this trick yourself; nothing later can change who wins it.
P4Dealer
Your hand












Which card do you lead?
Answer
Skus. Only the Emperor’s Trick can beat the Skus, and it needs the Pagat, which you hold, so the Skus wins this trick whatever the others play. The Moon can beat your XX, and a player with no Hearts can trump the K
. When you lead, choose a card that can win the trick if your contract needs tricks or Card Points.
Rule: When you lead, choose a card that can win the trick if your contract needs tricks or Card Points, or one that is likely to lose it if your contract wants as few of them as possible. If the three Trull cards (Skus, Moon and Pagat) all fall in the same trick, the Pagat wins it: in Slovenian Tarok this is the Emperor’s Trick.