Dodge Round, trick 1. You are the Dealer. The Forehand leads the 8.
P1Forehand












14 cards














P1Your face-up pile cards



Your opponent's face-up pile cards



Your hand















Which Spade do you play?
Answer
The 9
from your pile. In the Dodge Round the Rising Rule makes you beat the 8
when you can, so the 7
is not allowed. The 9
and the 10
both win the trick and carry no pip, so they cost you the same, and the pile card brings you a new card.
Rule: When two cards cost you the same, you should play the pile card, because it brings you a new card from that pile. Two cards cost you the same if the same player wins the trick with either card and both cards are worth the same number of Card Points.