Dodge Round, trick 1. Everybody passed, you are the Forehand (P1) and chose the Dodge Round, and you lead. Your goal is to lose this trick; nothing later can change who wins it.
P4Dealer
Your hand












Which card do you lead?
Answer
7
. The 7
is the lowest Spade, so every Spade beats it, and a player with no Spade must play a Tarok, which beats it too. In the red suits the 4 is the lowest card, so the 2
can win when the others hold only the 3
and the 4
, or no Diamond and no Tarok. The 7
and the 8
are still out, so your 9
can win the same way.
Rule: When you lead, choose a card that can win the trick if your contract needs tricks or Card Points, or one that is likely to lose it if your contract wants as few of them as possible. In the Dodge Round everyone plays alone and tries to capture as few Card Points as possible; the Rising Rule is on, and a player with over 35 Card Points scores minus 14 Victory Points.